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BulletScape (Unity)

This project was made over a semester using Unity. This projects shows the use of the Unity engine and a lot of its features. I learned a lot from this project and did struggle quite a bit with some parts of the project which really taught me some valuable lessons.


This taught me how to code in C# and make script for Unity. I also learned their sound system, packages, and animation graphs. Using all these different aspects I made a small arcade bullet hell game. Spawning AIs with random movement that would shoot at the player. I made my own code and used code by other people provided on the internet to create this project. 


This project shows my skills in learning an engine and using it to make a game. This project was very eye opening as it showed how complex even a full engine can be. Since I also did this solo, it showed how much work goes into making a small game. From getting the visiuals, then making mechanics, physics, AI and a lot more. At first I really did not understand how much really goes into a video game, but after making a small game by myself I soon realized how long it  takes to make a game.

View the project below:

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